A downloadable game

A 2d6-based Ancient School / FKR inspired loose framework for running tabletop RPGs, whether one-shots or long running campaigns. It will require input from both the referee and the player in order to be fleshed out, but ought to be enough to get you going or provide you with some useful thoughts for constructing your own game.


** UPDATE **

Uploaded v2.9.1 to reflect changes in how I've been running the game. It has a bit more crunch, but not a lot, and is streamlined in other ways.

Also uploaded a booklet for sword and sorcery genre, although this might get expanded further some time in the future. I intend to make a set of guidelines for "sorcery" which may turn into it's own little mini-booklet, that may end up being more of a framework that would be *somewhat* standalone and usable for any number of games.

Download

Download
Hackmoor Adventure Game - v1.2.book.pdf 24 kB
Download
Hackmoor Adventure Game - v1.2.pdf 23 kB
Download
Hackmoor Adventure Game - v1.2.txt 8 kB
Download
Hackmoor - Sword and Sorcery - Supplement. v2.txt 10 kB
Download
Hackmoor - Sword and Sorcery - Supplement.v2.book.pdf 231 kB
Download
Hackmoor - Sword and Sorcery - Supplement.v2.pdf 37 kB
Download
Hackmoor - v2.9.1.book.pdf 223 kB
Download
Hackmoor - v2.9.1.pdf 35 kB
Download
Hackmoor - v2.9.1.txt 9 kB

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